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true, 'tbody' => true, 'thead' => true, 'tfoot' => true, 'caption' => true, 'colgroup' => true, 'col' => true ); public function __construct() { } /** * @param array $children * @param HTMLPurifier_Config $config * @param HTMLPurifier_Context $context * @return array */ public function validateChildren($children, $config, $context) { if (empty($children)) { return false; } // only one of these elements is allowed in a table $caption = false; $thead = false; $tfoot = false; // whitespace $initial_ws = array(); $after_caption_ws = array(); $after_thead_ws = array(); $after_tfoot_ws = array(); // as many of these as you want $cols = array(); $content = array(); $tbody_mode = false; // if true, then we need to wrap any stray //
s with a
. $ws_accum =& $initial_ws; foreach ($children as $node) { if ($node instanceof HTMLPurifier_Node_Comment) { $ws_accum[] = $node; continue; } switch ($node->name) { case 'tbody': $tbody_mode = true; // fall through case 'tr': $content[] = $node; $ws_accum =& $content; break; case 'caption': // there can only be one caption! if ($caption !== false) break; $caption = $node; $ws_accum =& $after_caption_ws; break; case 'thead': $tbody_mode = true; // XXX This breaks rendering properties with // Firefox, which never floats a
to // the top. Ever. (Our scheme will float the // first
to the top.) So maybe //
s that are not first should be // turned into
? Very tricky, indeed. if ($thead === false) { $thead = $node; $ws_accum =& $after_thead_ws; } else { // Oops, there's a second one! What // should we do? Current behavior is to // transmutate the first and last entries into // tbody tags, and then put into content. // Maybe a better idea is to *attach // it* to the existing thead or tfoot? // We don't do this, because Firefox // doesn't float an extra tfoot to the // bottom like it does for the first one. $node->name = 'tbody'; $content[] = $node; $ws_accum =& $content; } break; case 'tfoot': // see above for some aveats $tbody_mode = true; if ($tfoot === false) { $tfoot = $node; $ws_accum =& $after_tfoot_ws; } else { $node->name = 'tbody'; $content[] = $node; $ws_accum =& $content; } break; case 'colgroup': case 'col': $cols[] = $node; $ws_accum =& $cols; break; case '#PCDATA': // How is whitespace handled? We treat is as sticky to // the *end* of the previous element. So all of the // nonsense we have worked on is to keep things // together. if (!empty($node->is_whitespace)) { $ws_accum[] = $node; } break; } } if (empty($content)) { return false; } $ret = $initial_ws; if ($caption !== false) { $ret[] = $caption; $ret = array_merge($ret, $after_caption_ws); } if ($cols !== false) { $ret = array_merge($ret, $cols); } if ($thead !== false) { $ret[] = $thead; $ret = array_merge($ret, $after_thead_ws); } if ($tfoot !== false) { $ret[] = $tfoot; $ret = array_merge($ret, $after_tfoot_ws); } if ($tbody_mode) { // we have to shuffle tr into tbody $current_tr_tbody = null; foreach($content as $node) { switch ($node->name) { case 'tbody': $current_tr_tbody = null; $ret[] = $node; break; case 'tr': if ($current_tr_tbody === null) { $current_tr_tbody = new HTMLPurifier_Node_Element('tbody'); $ret[] = $current_tr_tbody; } $current_tr_tbody->children[] = $node; break; case '#PCDATA': //assert($node->is_whitespace); if ($current_tr_tbody === null) { $ret[] = $node; } else { $current_tr_tbody->children[] = $node; } break; } } } else { $ret = array_merge($ret, $content); } return $ret; } } // vim: et sw=4 sts=4