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cmyk2rgb($c); return $this->rgb2gray($rgb); } /** * @param float[] $c * * @return float[] */ public function rgb2cmyk($c) { $cyan = 1 - ($c[1] / 255); $magenta = 1 - ($c[2] / 255); $yellow = 1 - ($c[3] / 255); $min = min($cyan, $magenta, $yellow); if ($min == 1) { if ($c[0] == 5) { return [6, 100, 100, 100, 100, $c[4]]; } return [4, 100, 100, 100, 100]; // For K-Black //if ($c[0]==5) { return array (6,0,0,0,100, $c[4]); } //else { return array (4,0,0,0,100); } } $K = $min; $black = 1 - $K; if ($c[0] == 5) { return [6, ($cyan - $K) * 100 / $black, ($magenta - $K) * 100 / $black, ($yellow - $K) * 100 / $black, $K * 100, $c[4]]; } return [4, ($cyan - $K) * 100 / $black, ($magenta - $K) * 100 / $black, ($yellow - $K) * 100 / $black, $K * 100]; } /** * @param float[] $c * * @return float[] */ public function cmyk2rgb($c) { $rgb = []; $colors = 255 - ($c[4] * 2.55); $rgb[0] = (int) ($colors * (255 - ($c[1] * 2.55)) / 255); $rgb[1] = (int) ($colors * (255 - ($c[2] * 2.55)) / 255); $rgb[2] = (int) ($colors * (255 - ($c[3] * 2.55)) / 255); if ($c[0] == 6) { return [5, $rgb[0], $rgb[1], $rgb[2], $c[5]]; } return [3, $rgb[0], $rgb[1], $rgb[2]]; } /** * @param float $r * @param float $g * @param float $b * * @return float[] */ public function rgb2hsl($r, $g, $b) { $h = 0; $min = min($r, $g, $b); $max = max($r, $g, $b); $diff = $max - $min; $l = ($max + $min) / 2; if ($diff == 0) { $h = 0; $s = 0; } else { if ($l < 0.5) { $s = $diff / ($max + $min); } else { $s = $diff / (2 - $max - $min); } $rDiff = ((($max - $r) / 6) + ($diff / 2)) / $diff; $gDiff = ((($max - $g) / 6) + ($diff / 2)) / $diff; $bDiff = ((($max - $b) / 6) + ($diff / 2)) / $diff; if ($r == $max) { $h = $bDiff - $gDiff; } elseif ($g == $max) { $h = (1 / 3) + $rDiff - $bDiff; } elseif ($b == $max) { $h = (2 / 3) + $gDiff - $rDiff; } if ($h < 0) { ++$h; } if ($h > 1) { --$h; } } return [$h, $s, $l]; } /** * Input is HSL value of complementary colour, held in $h2, $s, $l as fractions of 1 * Output is RGB in normal 255 255 255 format, held in $r, $g, $b * * @param float $h * @param float $s * @param float $l * * @return float[] */ public function hsl2rgb($h, $s, $l) { if ($s == 0) { $r = $l * 255; $g = $l * 255; $b = $l * 255; } else { if ($l < 0.5) { $tmp = $l * (1 + $s); } else { $tmp = ($l + $s) - ($s * $l); } $tmp2 = 2 * $l - $tmp; $r = round(255 * $this->hue2rgb($tmp2, $tmp, $h + (1 / 3))); $g = round(255 * $this->hue2rgb($tmp2, $tmp, $h)); $b = round(255 * $this->hue2rgb($tmp2, $tmp, $h - (1 / 3))); } return [$r, $g, $b]; } /** * @param float $v1 * @param float $v2 * @param float $vh * * @return float */ public function hue2rgb($v1, $v2, $vh) { if ($vh < 0) { ++$vh; } if ($vh > 1) { --$vh; } if ((6 * $vh) < 1) { return ($v1 + ($v2 - $v1) * 6 * $vh); } if ((2 * $vh) < 1) { return $v2; } if ((3 * $vh) < 2) { return ($v1 + ($v2 - $v1) * ((2 / 3 - $vh) * 6)); } return $v1; } }